How to use GtkRadiant with Quake or Tenebrae 1.x
Pre-install set-up
NOTE: In the following and throughout this how-to, replace d:\
with the hard-drive that you have your copy of quake installed into. Also, if
you have a space in any of your file paths somethings (like compiling the
maps) may become harder later. It is best to move your quake folder to the root
level (like below) of a hard drive.
Make the following folder structure.
- d:\quake3\baseq3 (only required if you do not have Quake 3 installed)
- d:\quake\Radiant
- d:\quake\id1\maps (you may already have this folder)
- d:\quake\id1\scripts
- d:\quake\id1\textures
- d:\quake\id1\textures\q1_base
- d:\quake\id1\textures\q1_medieval
- d:\quake\id1\textures\q1_metal
- d:\quake\id1\textures\q1_wizard
- d:\quake\id1\textures\q1_start
- d:\quake\id1\utils
- d:\quake\id1\utils\mapconverter
- d:\quake\id1\models (only required if you want to use the optional md3 editor pack)
