Industri downloads - Doom 3 engine + Tenebrae 2 engine + Tenebrae engine
Industri v1.00 - 26 Apr, 2005
Industri v1.00 requires a full version of Quake. This release contains two
game play levels and a 'start' or 'skill selection' map. The download
contains all the data files plus the Win32 executable. Linux and MacOSX users
will need to compile their own binaries using the source code (available as a
tar.gz from here). Anyone
willing to help test and compile under MacOSX please get in touch with me.
Industri has been known to compile and run on SuSE 8.2, Mandrake 9 and Debian
3.0 Woody.
The readme is available right here.
Industri v1.00 SourceForge download. (~30MB)Industri v1.00 FileShack download (registration required). (~30MB)
Industri source files (for Linux and MacOSX) download. (~1MB) Timedemos can be used to assess hardware performance. Two timedemos and some information about them can be downloaded from here: Industri timedemos SourceForge download. (~450kb)
Tigs Black Box - 18 Dec, 2003
A collection of black box rooms with a moving light, items and monsters.
There is a matching .map file for each of the .bsp files, so you can do things
like change the light value, colour speed, rotation or anything else.
For an in-game screen shot try this link.
Download the collection of maps here. (~91kb)A cleaner Gfx.wad replacement - 3 Dec, 2002
A lot of the HUD graphics are stored in the 'gfx.wad' file.
You can dowload an alternative, cleaner looking gfx.wad right
here. This gfx.wad is intended to be used with Tenebrae, but can be used
with any version of Quake you like. Once you download the file, unzip it and
place it in you Tenebrae folder. If you do not like what you see, delete it :]
For an in-game screen shot, check out this
screenshot.
Download the gfx.wad here. (~26kb)